gamedefaults
{
 smoothlighting
 UsePlayerStartZ
}

episode freon01
{
	Name = "Freon Deathmatch"
}

map freon01 "Quiet Storm" {
music = "d_quiet" // 'Majestic Sound' by Fernando Pereira
sky1= "skyde_01"
next = freon02
}

map freon02 "Eye of Neptune" {
sky1 = "jdskyb", 1.8
music = "d_nep" // 'Frozen 32' by the hooligan
next = freon03
}

map freon03 "Frigid Outpost" {
music = "d_outp" // 'Megaman' by Reactor Grits
sky1 = "hticsky2"
next = freon04
}

map freon04 "Ice Carved Cavern" {
music = "d_carved" // 'Winter' by Strobo
next = freon05
}

map freon05 "Risk Of Injury" {
music = "d_risk"  //'Frostbiter' by Pip Malt
sky1 = "GRAYSKYX"
next = freon06
}

map freon06 "Scaly"{
music = "D_CRESTF"
sky1 = "SKYBOX11", 0.1
next = freon07
}

map freon07 "Cold Steel" {
sky1 = HERESKY3
music = "d_tex" // 'Technology' by Nitro/Trauma
next = freon08
}

map freon08 "Winter Seige"{
music = "d_seige" // 'Futile' by Kork
sky1 = "skyf58", 0.0
next = freon09
}

map freon09 "Unusual Night" {
EvenLighting
music = "d_unus" // 'Ara' by JCH of Vibrants
sky1 = "allblack"
next = freon10
}

map freon10 "Return to Desolation" {
music = "d_retrn" // 'Swanlake Thorns' by Aegis
sky1 = "HERESKYW"
next = freon11
}

map freon11 "Stalking Ground" {
music = "d_stalkg" // 'Cold Wet Leaf' by Wonder
sky1 = "aosky1"
next = freon12
}

map freon12 "Ice Bound" {
music = "d_icebnd" // 'Icons' by Aegis
sky1 = "DHXSKYX3"
next = freon13
}

map freon13 "Comet Combat" {
music = "D_UTCOM"
sky1 = "sky22"
next = freon14
}

map freon14 "Winter War Not Green"{
music = "D_WWAR" // 'Her Dark Songs of Sorrow' by Aegis
sky1 = "DHXSKYX2"
next = freon15
}

map freon15 "Into The Solitude" {
music = "d_soli2"
next = freon16
}

map freon16 "Otherworldly"{
music = "D_HOSPIT" // 'Search from AMC TC'
Sky1 = "SKY4_2", 0.5
next = freon17
}

map freon17 "Angelique's Blight"{
music = "D_angel" // 'Angelique' by Aegis
sky1 = "STSKY9BL", 0.0
next = freon18
}

map freon18 "Slipped By"{
music = "D_F_SLIP" // 'Cyclonic Blips' by [ slc / ryl ] 
sky1 = "sky22", 0.0
next = freon19
}

map freon19 "Industrial Nightfall"{
music = "D_innite" // 'Ambient Gamma Mix' by Nick'96/97
sky1 = "SWSKY2", 0.0
next = freon20
}

map freon20 "Ruin of the Forgotten"{
music = "D_RUINFO" // 'Beneath the Fallen Stars' by Aegis
sky1 = "STSKY9"
next = freon21
}

map freon21 "Skyline Offensive"{
music = "d_f_froz"
next = freon22
}

map freon22 "Never Ending"{
music = "D_Never" // 'A Trip to Nowhere' by TemezO
sky1 = "sky2-3", 0.45
next = freon23
}

map freon23 "Depart"{
music = "D_Depart" // 'Cold Breath' by Merlin/Otb
sky1 = "DHXSKYX4", 0.1
next = freon24
}

map freon24 "Trapped Under Ice"{
music = "D_TRAPPD" // 'Introducing Death' by D-Fect
sky1 = "DHXSKYX4", 0.0
next = freon01

/*D_EVIL: 'Goodbye' by Djamm*/
}


clearskills

skill _0_ 
{ 
	ACSReturn = 0 TextColor = "white" SpawnFilter = 1 
	Name = "I'm too young to die."
}

skill _1_ 
{ 
	ACSReturn = 1 TextColor = "white" SpawnFilter = 2 
	Name = "Hey, not too rough."
}

skill _2_ 
{ 
	ACSReturn = 2 TextColor = "white" SpawnFilter = 3 
	Name = "Hurt me plenty."
}

skill _3_ 
{ 
	ACSReturn = 3 TextColor = "green" SpawnFilter = 4 
	Name = "The Vanilla Era"
	MustConfirm = "Skill level for vanilla items."
}

skill _4_ 
{ 
	ACSReturn = 4 TextColor = "blue" SpawnFilter = 5 
	Name = "Eon Experience"        
	MustConfirm = "This skill level is intended for use with Eon Weapons mod."
	DefaultSkill
}