icepad 			dsipad
frcharge		dsfreeze
frblast			dsfreez2
frcrash			dsfreez3
pwind			dsplwind
glass			dsglassf
elevatording	dseledng
greet			grtngs1
ready			ready1
glass14			dsglas14

GLASS2   GLASS    //Glass smashing
$limit	GLASS2		4
doormove doormove
doormov2 doormov2

notcena			dsseeme
fenceshake		dsshakes
howling			dshowll
doorhit			dsdpound
womancry		dswcryin

//==================================
freondsight				sorsit
freondattack			soratk
freondpain				sorpai
freondactive			soract
freondrise				sorrise
freondzap				sorzap
freondscream			sordsph
freondexplode			sordexp
freondbones				sordbon
//===================================

$ambient 10 pwind point continuous 1.0

$musicvolume d_risk 1.2
$musicvolume d_dm2int 0.5
$musicvolume d_icebnd 0.8
$musicvolume d_depart 1.1
$musicvolume d_innite 1.2
$musicvolume d_f_froz 0.6
$musicvolume d_ruinfo 0.7
$musicvolume d_trappd 0.85
$$musicvolume d_evil 1.4