ACTOR TREE 10242
{    
    //$Category "Ghouls vs Humans Decoration"
    //$Title Tree 1
    Height 210
    Radius 10
    +SOLID
    States
    {
    Spawn:
        PALM A -1
        Stop
    }
}

ACTOR FireHydrant 10243
{    
    //$Category "Ghouls vs Humans Decoration"
    //$Title Fire Hydrant
    Height 40
    Radius 16
    +SOLID
    States
    {
    Spawn:
        FRHD A -1
        Stop
    }
}

ACTOR TrashCan 10244
{    
    //$Category "Ghouls vs Humans Decoration"
    //$Title Trashcan
    Height 40
    Radius 16
    +SOLID
    States
    {
    Spawn:
        TRCN A -1
        Stop
    }
}

ACTOR DukeShip
{    
    Height 5
    SpawnId 181
    Radius 5
    Damage 200
    Speed 50
    Scale 3.0
    Alpha 1.0
	Projectile
    RenderStyle Translucent
	+RIPPER
    States
    {
    Spawn:
        DSHI A 4 A_SpawnItemEx("GrenadeExplosion22",0,0,0,0,0,0,0,128,0)
        Loop
    Death:
        NKXP BCDEFGHIJKLMNOPQRSTUV 3 Bright A_FadeOut(0.04)
        Stop
    }
}

ACTOR GrenadeExplosion22
{
    Radius 1
    Height 1
	Alpha 1.0
    RenderStyle Translucent
	+NOGRAVITY
    -SOLID
    +NOBLOCKMAP
    States
    {
    Spawn:
        NKXP A 0
        NKXP A 0 A_PlaySound("Weapons/GrenadeExplode")
        NKXP BCDEFGHIJKLMNOPQRSTUV 2 Bright A_FadeOut(0.04)
        Stop
    }
}

ACTOR DukeExplode
{
    Radius 1
    Height 1
	Alpha 1.0
    Obituary "%o is going to make those alien bastards pay for shooting up duke's ride."
    RenderStyle Translucent
	-SOLID
    +NOGRAVITY
    -SOLID
    +NOBLOCKMAP
    States
    {
    Spawn:
        NKXP A 0
        NKXP A 0 A_PlaySound("Weapons/GrenadeExplode")
        NKXP A 0 A_Explode(8000,128,0)
        NKXP BCDEFGHIJKLMNOPQRSTUV 2 Bright A_FadeOut(0.04)
        Stop
    }
}