ACTOR DeadTree 10249
{    
    //$Category "Ghouls vs Humans Decoration"
    //$Title Tree 6
    Height 45
    Radius 15
    Mass 0x7FFFFFFF
    +NODAMAGE
    +SHOOTABLE
    +NOBLOOD
    +SOLID
    States
    {
    Spawn:
        DTR3 A 5
        Loop
    }
}

ACTOR FATASSTree 10245
{    
    //$Category "Ghouls vs Humans Decoration"
    //$Title Tree 7
    Height 80
    Radius 20
    Mass 0x7FFFFFFF
    +NODAMAGE
    +SHOOTABLE
    +NOBLOOD
    +SOLID
    States
    {
    Spawn:
        BTR2 A 5
        Loop
    }
}

ACTOR TallGreyColumn 5052
{    
    //$Category "Ghouls vs Humans Decoration"
    //$Title Tall Grey Column 
	Radius 16
	Height 52
	+SOLID
	+USESPECIAL
	States
	{
	Spawn:
	    COL7 A -1
		Stop
	}
}

ACTOR ImpStatue 5110
{    
    //$Category "Ghouls vs Humans Decoration"
    //$Title Imp Statue
	Radius 20
	Height 56
	+SOLID
	States
	{
	Spawn:
		STA1 A -1
		Stop
	}
}

ACTOR DemonStatue 5111
{    
    //$Category "Ghouls vs Humans Decoration"
    //$Title Demon Statue
	Radius 30
	Height 56
	+SOLID
	States
	{
	Spawn:
		STA2 A -1
		Stop
	}
}

ACTOR ArchvileStatue 5112
{    
    //$Category "Ghouls vs Humans Decoration"
    //$Title Archvile Statue
	Radius 20
	Height 56
	+SOLID
	States
	{
	Spawn:
		STA3 A -1
		Stop
	}
}

ACTOR BaronStatue 5113
{    
    //$Category "Ghouls vs Humans Decoration"
    //$Title Baron Statue
	Radius 24
	Height 64
	+SOLID
	States
	{
	Spawn:
		STA4 A -1
		Stop
	}
}