ACTOR SoundWater 256
{    
    //$Category "Ghouls vs Humans Decoration"
    //$Title Sound Water
    +NOBLOCKMAP
    +NOSECTOR
    +DONTSPLASH
    States
    {
    Spawn:
        TNT1 A 35 A_PlaySoundEx("Sounds/Waterfall", "SoundSlot6")
        Loop
    }
}