#include "Classes/FunStuff.TXT" //<3 Effects
#include "Classes/Blazer.TXT" // Blazer Class
#include "Classes/Vanisher.TXT" // Vanisher Class
#include "Classes/Rocketeer.TXT" // Rocketeer Class
#include "Classes/Teleporter.TXT" // Teleporter Class
#include "Classes/Hunter.TXT" // Hunter Class
#include "Classes/Scouter.TXT" // Scouter Class
#include "Classes/Berserker.TXT" // Berserker Class
#include "Classes/Terminator.TXT" // Terminator Class

projectile Glass //Glass Shard
{
 SpawnNum 161
 Sprite GLAS
 Frames "ABCDE"
 Radius 3
 Height 6
// DoomBounce
}
