:SeqSwingDoorOpen
   Playuntildone swingingdoor/open01
   nostopcutoff
end

:SeqSwingDoorClose
   Playuntildone swingingdoor/close01
   nostopcutoff
end

[SeqSwingDoor
   Door 5
   0 SeqSwingDoorOpen
   1 SeqSwingDoorClose
   2 SeqSwingDoorOpen
   3 SeqSwingDoorClose
]